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Scenes and X/Y

Eight scenes and two variants per block — and why everything written about channels describes a different device.

03 · 8 min

The one thing

A scene is a snapshot of the whole preset. X and Y are two complete settings inside one block. Both switch instantly, because nothing loads.

Two different things

A scene stores which blocks are bypassed and which variant — X or Y — each block is on. Eight scenes per preset, always present. X and Y are two complete sets of settings inside a single block, switched together at the touch of a button.

The current Fractal generation replaced X/Y with four channels. That is why so much of what is written about Fractal now does not describe your device: if it mentions channels A to D, it is about an Axe-Fx III, FM9 or FM3.

Why it matters

Nothing loads when a scene changes, so the switch is seamless and delay and reverb tails carry through. A preset change reloads the whole grid and cannot do that.

The practical rule is the same as on any modeller — one preset per song, one scene per section. What Fractal add underneath it is a second axis, so a single preset covers far more ground before you need another.

Scenes and X/Y